Oculus Rift’s new software drops the price of VR-ready PCs to $500 - stewartcionachis82
The be of entry for essential reality hardware has plummeted in the few short-run months since the found of the Optic Rift and HTC Vive in May. Back so, getting your foot in the door required a PC that cost at $900 at minimum. Since then, a new graphics calling card generation drove chisel prices descending even further—we recently tested an all-AMD VR-ready set that costs just $650. Now, some fancy new Optic software appears ready to help slash VR ironware prices even Sir Thomas More.
At Eye Connect 3, Oculus proclaimed Asynchronous Spacewarp, a supercharged version of the Asynchronous Timewarp feature that helps the Optic Rupture maintain a smooth experience when in-halting frame rates stutter. The explanation of how it works gets very field, very quickly, merely at its core, Asynchronous Timewarp gives Optic the power to make up "synthetic frames" based happening your read/write head's drive and position. In do, it allows the headset to exhibit virtual reality experiences at the determinative 90 frames per 2d, true if your hardware is solely pumping dead 45 frames per second.
It's no substitute for full-blown native 90Hz output, Oculus CEO Brendan Iribe says, but Anachronistic Spacewarp is effective plenty that Oculus feels cozy dropping the minimum hardware requirements for the Rift from an Nvidia GTX 970 down to an Nvidia GTX 960. The Rift's CPU requirements are also beingness rejiggered, all the way drink down to an AMD FX-4350 duple-core Core i3-6100 processor. Previously, you needed a quad-pith Core i5 or AMD FX processor that monetary value much, much more.
That's huge. It drives the be of VR-ready PC mastered to a lot more reasonable levels, which is essential for fashioning Mark Zuckerberg's dreams for ethnical VR a mainstream reality. In fact, Iribe also announced a prebuilt Oculus-primed PC built by AMD and CyberPower that will cost just $500, with the aforementioned FX-4350 and a Radeon RX 470.
Hot damn. Forthwith if alone an Eye Rift and Tactual sensation VR controller didn't cost $800 happening its own…
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Brad Chacos spends his days digging through desktop PCs and tweeting overmuch.
Source: https://www.pcworld.com/article/410595/oculus-rifts-new-software-drops-the-price-of-vr-ready-pcs-to-500.html
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